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DSGN 495-40: Intersect CPG: Transformative Product and Business Model Innovation

Quarter Offered

Winter : Mondays 3:00pm-6:00pm; Ford Design Studio 1.230 (Lab: Wednesdays 3:00pm-6:00pm Lab (project team time + instructor team meetings).) ; Craig Sampson and Helen Vondensteinen


Open to all graduate students with a focus on Kellogg MMM, Segal EDI, and Medill IMC programs. Enrollment is limited and by instructor permission. Interested students should apply by submitting their resume (and portfolio/website if available) along with a brief statement of interest to the instructors, Craig Sampson and Helen von den Steinen. Statements should include reasons for being interested in the course, highlighting skills and experiences and future career plans/interests which might be relevant to the course. Interested students should apply by Wednesday October 31. Students will be notified of their enrollment status by Monday November 5 and given permission numbers to enroll.


This experiential course lives at the intersection of transformative product innovation, design thinking, and business model innovation. The learning experience will be both rich and realistic! 

Student teams will work under NDA on five real-world upstream product innovation projects sponsored by Procter & Gamble, experiencing and helping to advance the way in which big innovation works in highly scaled businesses like P&G, as well as comparing innovation at different business scales including startup and licensing. Teams will be formed across schools and majors. Each multi-disciplined student team will develop both the consumer and business value proposition of their project through hands-on exercises, prototyping, testing and weekly coaching by sponsor mentors on-site and via video conference. 
Unique characteristics of this class include physical and virtual product prototyping, business model development at three different scales (startup, licensee, global CPG), pitch development and testing, and robust primary consumer research among the target audience for each project, applying a range of state of the art consumer research methods including ethnography and behavioral psychology. Physical & social science, engineering, business, communication, design plus both physical and digital prototyping skills and interests will all be highly valuable to the teams, and brought together in pursuit of a common innovation goal. In this course, creativity meets rigor, and both win!

The work will be challenging, comprehensive and rewarding, building individual ability and team collaboration skills that will translate to the professional world. If you want to experience how big product and brand innovation works in the world of Consumer Packaged Goods (and, by analogy, to many other businesses), as well as learn powerful frameworks that guide innovation across the broadest range of business scales, then this is the course for you!

The course will meet twice a week. The second weekly session provides a reserved time during which team members from different schools can collaborate.  Additionally, we will be conducting in-home ethnographic research on Saturday January 12, and all students are required to participate.

Learn more about the instructors, Craig Sampson and Helen Vondensteinen.

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